Breezy Plains Branch
Branche des Plaines venteusesGrows on Lumin Amber: Breezy Plains, 150 of it to reach the last blessing.
Show it on the Breezy Plains mapA Branch is the sacred tree of Idyll, one on each map. Infuse it with Lumin Amber and it grows: every 10 Amber unlocks a new blessing for its region, 15 in all and 150 Amber to finish, from a higher catch chance to no Stamina cost while you explore. Every blessing, reward and Amber source below is read from the game's own data.
Each map has exactly one: the Breezy Plains Branch and the Whisperwake Isles Branch. Activating a Branch reveals the Blooms around it, opens a new layer on your map and adds a fast-travel point. From then on it grows with every Lumin Amber you infuse, and each stage grants its region a blessing. The game explains it in its own words:
“Branches serve as central points for Vein energy transmission, infusing vitality into their surrounding areas. By activating a Branch, you will be able to sense the nearby terrain through the Vein connected to it underground. As Branches absorb the energy from Lumin Ambers, they progress through various growth stages, each providing unique blessings.”
“Branches are an important part of the map system. After you activate a Branch, you can reveal the Blooms across a large area and unlock a new map layer where Pathfinders can view area info.”
“The Vein represents the energy cycle pathways that support the lands of Idyll. At points where Veins converge at the surface, they form the Branch, which enhances the vitality of the surrounding environment.”
Grows on Lumin Amber: Breezy Plains, 150 of it to reach the last blessing.
Show it on the Breezy Plains mapGrows on Lumin Amber - Whisperwake Isles, 150 of it to reach the last blessing.
Not pinned on our Whisperwake Isles map: this build's map data carries no marker for it.
A new blessing every 10 Lumin Amber, for that Branch's own region. The game shows 6 of them as large blessings (gold below); the other 9 each add 10% max Stamina. Both Branches climb the same ladder, except where a blue line gives the Whisperwake Isles Branch its own version. In the game's words: “After activating a Branch, you can also infuse it with Lumin Amber to increase catch rates, unlock nurturing, change the weather, increase Sparkling rates, and more.”
Increases the chance of catching Aniimo by 10% in Breezy Plains.
Increases max stamina by 10% in Breezy Plains.
In Breezy Plains, you can use Nurture to trigger Group Appearance for Aniimo.
Increases max stamina by 10% in Breezy Plains.
Increases max stamina by 10% in Breezy Plains.
In Breezy Plains, abundant leyline energy can change the weather, drawing out Prismana Aniimo.
Increases max stamina by 10% in Breezy Plains.
Increases max stamina by 10% in Breezy Plains.
Rich Vein energy has nurtured an Aniimo egg. (Spawns on Branches every Monday at 4:00.)
Whisperwake Isles Branch: Rich Vein energy has nurtured a wondrous Aniimo egg.
Increases max stamina by 10% in Breezy Plains.
Increases max stamina by 10% in Breezy Plains.
A surge of Vein energy shakes the ground, revealing hidden caves that were previously concealed.
Whisperwake Isles Branch: Prismana Radiance. Rich Vein energy has nurtured an even rarer Aniimo egg.
Increases max stamina by 10% in Breezy Plains.
Increases max stamina by 10% in Breezy Plains.
Vein energy now flows abundantly here. From now on, moving around Breezy Plains out of combat will no longer cost Stamina.
Every blessing also pays a fixed reward, and both Branches pay exactly the same track. Taking one Branch from 0 to 150 Amber adds up to:
The eggs land on large blessings: the Wonder Egg at 90 Amber and the Perfect Egg at 150 Amber. See the egg system for what each one hatches.
Lumin Amber is the only thing that grows a Branch, and each map has its own: the amber you pick up in the Breezy Plains only feeds the Breezy Plains Branch.
Lumin Amber Ambre lumin
“This amber is formed from dispersed Vein energy and imbued with Lumin Power. The Branch can absorb the energy within it and grow. The name Lumin comes from the brilliant light this energy emits.”
“Amber infused with Lumin power. Branches in Breezy Plains can absorb its energy to grow.”
159 pinned on our Breezy Plains map“Amber infused with Lumin Power. Branches in the Whisperwake Isles can absorb its energy to grow.”
9 pinned on our Whisperwake Isles mapOnce a Branch is full, the game stops you: “This Branch has reached its infusion limit.”
“After earning an Area Bronze Badge and submitting 30 Lumin Amber to a Branch, you can unlock Nurture. Use it to nurture a selected area, causing nearby Aniimo to gather and become more active, which can trigger a Group Appearance.”
“Branch energy infusion will complete at 4:00 AM every day. You can perform Nurture without costing any stamina at this time. Each Branch can accumulate up to 3 energy infusions.”
Group Appearances and the Prismatic Energy gauge“Infuse Lumin Amber to level up a Branch. When it reaches Prismana Radiance, the ability to change the weather is unlocked. Activating Prismana Flow will attract rare Prismana Aniimo.”
“After the Branch absorbs 1 Prismana Crystal, it can directly trigger 1 Prismana Flow.”
“Add while Nurturing the Branch to increase the Starting Aptitude of Aniimo that appear.”
“Add while Nurturing the Branch to increase the chance of Sparkling Aniimo appearing.”
“One of the rewards of upgrading Branches is increasing the probability of sparkling Aniimo.”
Every way to get a Sparkling
“Pure Vein energy condensed into essence. When absorbed by a Branch in Breezy Plains, it draws many Aniimo to the area.”
A full Branch pays two of them, and the Branch's last blessing, Wanderer's Might, is the one explorers feel most: “Vein energy now flows abundantly here. From now on, moving around Breezy Plains out of combat will no longer cost Stamina.”
Every blessing, Amber total, reward and quote on this page is read straight from the game's own data: the Branch tables give each blessing its Lumin Amber total and its reward, and every name and description is the game's own text, with the French names from the game's French files. The game counts Branch levels from 1 while its data counts from 0, so each threshold is given in Lumin Amber rather than as a level number. These are Closed-Beta values and may change before launch.